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UruBots RoboCup Work Team Description Paper

Sodre, Hiago, Deniz, Juan, Moraes, Pablo, Moraes, William, Nunes, Igor, Sandin, Vincent, Mazondo, Ahilen, Fernandez, Santiago, da Silva, Gabriel, Rodriguez, Monica, Barcelona, Sebastian, Grando, Ricardo

arXiv.org Artificial Intelligence

This work presents a team description paper for the RoboCup @work League. Our team, UruBots, has been developing robots and projects for research and competitions in the last three years, attending robotics competitions in Uruguay and around the world. In this instance, we aim to participate and contribute to the RoboCup @Work category, hopefully making our debut in this prestigious competition. For that, we present an approach based on the Limo robot, whose main characteristic is its hybrid locomotion system with wheels and tracks, with some extras added by the team to complement the robot's functionalities. Overall, our approach allows the robot to efficiently and autonomously navigate a @work scenario, with the ability to manipulate objects, perform autonomous navigation, and engage in a simulated industrial environment.


Real-time Robotics Situation Awareness for Accident Prevention in Industry

Deniz, Juan M., Kelboucas, Andre S., Grando, Ricardo Bedin

arXiv.org Artificial Intelligence

This study explores human-robot interaction (HRI) based on a mobile robot and YOLO to increase real-time situation awareness and prevent accidents in the workplace. Using object segmentation, we propose an approach that is capable of analyzing these situations in real-time and providing useful information to avoid critical working situations. In the industry, ensuring the safety of workers is paramount, and solutions based on robots and AI can provide a safer environment. For that, we proposed a methodology evaluated with two different YOLO versions (YOLOv8 and YOLOv5) alongside a LoCoBot robot for supervision and to perform the interaction with a user. We show that our proposed approach is capable of navigating a test scenario and issuing alerts via Text-to-Speech when dangerous situations are faced, such as when hardhats and safety vests are not detected. Based on the results gathered, we can conclude that our system is capable of detecting and informing risk situations such as helmet/no helmet and safety vest/no safety vest situations.


CURLing the Dream: Contrastive Representations for World Modeling in Reinforcement Learning

Kich, Victor Augusto, Bottega, Jair Augusto, Steinmetz, Raul, Grando, Ricardo Bedin, Yorozu, Ayano, Ohya, Akihisa

arXiv.org Artificial Intelligence

In this work, we present Curled-Dreamer, a novel reinforcement learning algorithm that integrates contrastive learning into the DreamerV3 framework to enhance performance in visual reinforcement learning tasks. By incorporating the contrastive loss from the CURL algorithm and a reconstruction loss from autoencoder, Curled-Dreamer achieves significant improvements in various DeepMind Control Suite tasks. Our extensive experiments demonstrate that Curled-Dreamer consistently outperforms state-of-the-art algorithms, achieving higher mean and median scores across a diverse set of tasks. The results indicate that the proposed approach not only accelerates learning but also enhances the robustness of the learned policies. This work highlights the potential of combining different learning paradigms to achieve superior performance in reinforcement learning applications.


Kolmogorov-Arnold Network for Online Reinforcement Learning

Kich, Victor Augusto, Bottega, Jair Augusto, Steinmetz, Raul, Grando, Ricardo Bedin, Yorozu, Ayano, Ohya, Akihisa

arXiv.org Artificial Intelligence

Kolmogorov-Arnold Networks (KANs) have shown potential as an alternative to Multi-Layer Perceptrons (MLPs) in neural networks, providing universal function approximation with fewer parameters and reduced memory usage. In this paper, we explore the use of KANs as function approximators within the Proximal Policy Optimization (PPO) algorithm. We evaluate this approach by comparing its performance to the original MLP-based PPO using the DeepMind Control Proprio Robotics benchmark. Our results indicate that the KAN-based reinforcement learning algorithm can achieve comparable performance to its MLP-based counterpart, often with fewer parameters. These findings suggest that KANs may offer a more efficient option for reinforcement learning models.


From Seedling to Harvest: The GrowingSoy Dataset for Weed Detection in Soy Crops via Instance Segmentation

Steinmetz, Raul, Kich, Victor A., Krever, Henrique, Mazzarolo, Joao D. Rigo, Grando, Ricardo B., Marini, Vinicius, Trois, Celio, Nieuwenhuizen, Ard

arXiv.org Artificial Intelligence

Deep learning, particularly Convolutional Neural Networks (CNNs), has gained significant attention for its effectiveness in computer vision, especially in agricultural tasks. Recent advancements in instance segmentation have improved image classification accuracy. In this work, we introduce a comprehensive dataset for training neural networks to detect weeds and soy plants through instance segmentation. Our dataset covers various stages of soy growth, offering a chronological perspective on weed invasion's impact, with 1,000 meticulously annotated images. We also provide 6 state of the art models, trained in this dataset, that can understand and detect soy and weed in every stage of the plantation process. By using this dataset for weed and soy segmentation, we achieved a segmentation average precision of 79.1% and an average recall of 69.2% across all plant classes, with the YOLOv8X model. Moreover, the YOLOv8M model attained 78.7% mean average precision (mAp-50) in caruru weed segmentation, 69.7% in grassy weed segmentation, and 90.1% in soy plant segmentation.


Advancing Behavior Generation in Mobile Robotics through High-Fidelity Procedural Simulations

Kich, Victor A., Bottega, Jair A., Steinmetz, Raul, Grando, Ricardo B., Yorozu, Ayanori, Ohya, Akihisa

arXiv.org Artificial Intelligence

This paper introduces YamaS, a simulator integrating Unity3D Engine with Robotic Operating System for robot navigation research and aims to facilitate the development of both Deep Reinforcement Learning (Deep-RL) and Natural Language Processing (NLP). It supports single and multi-agent configurations with features like procedural environment generation, RGB vision, and dynamic obstacle navigation. Unique to YamaS is its ability to construct single and multi-agent environments, as well as generating agent's behaviour through textual descriptions. The simulator's fidelity is underscored by comparisons with the real-world Yamabiko Beego robot, demonstrating high accuracy in sensor simulations and spatial reasoning. Moreover, YamaS integrates Virtual Reality (VR) to augment Human-Robot Interaction (HRI) studies, providing an immersive platform for developers and researchers. This fusion establishes YamaS as a versatile and valuable tool for the development and testing of autonomous systems, contributing to the fields of robot simulation and AI-driven training methodologies.


DoCRL: Double Critic Deep Reinforcement Learning for Mapless Navigation of a Hybrid Aerial Underwater Vehicle with Medium Transition

Grando, Ricardo B., de Jesus, Junior C., Kich, Victor A., Kolling, Alisson H., Guerra, Rodrigo S., Drews-Jr, Paulo L. J.

arXiv.org Artificial Intelligence

Deep Reinforcement Learning (Deep-RL) techniques for motion control have been continuously used to deal with decision-making problems for a wide variety of robots. Previous works showed that Deep-RL can be applied to perform mapless navigation, including the medium transition of Hybrid Unmanned Aerial Underwater Vehicles (HUAUVs). These are robots that can operate in both air and water media, with future potential for rescue tasks in robotics. This paper presents new approaches based on the state-of-the-art Double Critic Actor-Critic algorithms to address the navigation and medium transition problems for a HUAUV. We show that double-critic Deep-RL with Recurrent Neural Networks using range data and relative localization solely improves the navigation performance of HUAUVs. Our DoCRL approaches achieved better navigation and transitioning capability, outperforming previous approaches.


Reconocimiento de Objetos a partir de Nube de Puntos en un Ve\'iculo A\'ereo no Tripulado

Vidal, Agustina Marion de Freitas, Rodriguez, Anthony, Suarez, Richard, Kelbouscas, André, Grando, Ricardo

arXiv.org Artificial Intelligence

ABSTRACT Currently, research in robotics, artificial intelligence and drones are advancing exponentially, they are directly or indirectly related to various areas of the economy, from agriculture to industry. With this context, this project covers these topics guiding them, seeking to provide a framework that is capable of helping to develop new future researchers. For this, we use an aerial vehicle that works autonomously and is capable of mapping the scenario and providing useful information to the end user. This occurs from a communication between a simple programming language (Scratch) and one of the most important and efficient robot operating systems today (ROS). This is how we managed to develop a tool capable of generating a 3D map and detecting objects using the camera attached to the drone. Although this tool can be used in the advanced fields of industry, it is also an important advance for the research sector. The implementation of this tool in intermediate-level institutions is aspired to provide the ability to carry out high-level projects from a simple programming language.


Desarollo de un Dron Low-Cost para Tareas Indoor

Mattos, Martin, Grando, Ricardo, Kelbouscas, André

arXiv.org Artificial Intelligence

ABSTRACT: Commercial drones are not yet dimensioned to perform indoor autonomous tasks, since they use GPS for their location in the environment. When it comes to a space with physical obstacles (walls, metal, etc.) between the communication of the drone and the satellites that allow the precise location of the same, there is great difficulty in finding the satellites or it generates interference for this location. This problem can cause an unexpected action of the drone, a collision and a possible accident can occur, The work to follow presents the development of a drone capable of operating in a physical space (indoor), without the need for GPS. In this proposal, a prototype of a system for detecting the distance (lidar) that the drone is from the walls is also developed, with the aim of being able to take this information as the location of the drone.


Drones e Inteligencia Artificial para Investigaci\'on y Competici\'on

Saravia, Victoria, Moraes, William, Kelbouscas, André, Grando, Ricardo

arXiv.org Artificial Intelligence

This work focuses on drones or UAVs (Unmanned Aerial Vehicles) for use in industry in general. These vehicles have a large number of uses and potential in the industry, as a tool for civil engineering, medicine, mining, among others. However, this vehicle is limited for use indoors due to the need for GPS and it does not work indoors. In this way, this work presents a UAV that works without GPS, thus being able to be used in closed spaces for example and have good precision. The work is based on an approach that uses computer vision and GPS.